The games slap-up group – CODEX – has called information technology quits, officially shutting down for good. This is truly the cease of an era.

CODEX Cracking Group Officially Shuts Downward!

The CODEX swell group announced their retirement in the release notes of “The Sims iv My Wedding ceremony Stories”.

Information technology was not due to legal troubles (arrests) or internal disharmonize, but the team felt they had already accomplished their goal.


A CODEX brusk story

CODEX was founded with one and only one goal in listen: “to give the dominating PC games group at the fourth dimension, RELOADED, some serious competition.”

A highly motivated and hard-working group of veterans and rookies akin banded together and created a new name to accomplish that goal. It was a fun and sometimes dirty ride with lots of give and take on both sides. Bud sadly, it did not last very long and RLD started to crumble and slowly fell apart, making the scene less interesting.

What was left when they finally surrendered and the dust settled?

The blade has been dull for a long time. Quality, tradition and pride was slowly fading to darkness.

Of course, there is a particular group that uses an sometime name without permission. From the first day they started releasing in the PC section, they have worked hard to shamelessly destroy the reputation of a in one case iconic grouping tag when they actually should have airtight down years ago subsequently all the spectacular fuckups they are responsible for.

Since then there accept but been people resurrecting and adopting old names from previously busted groups instead of creating something new and unique on their own. Starting from zilch to slowly build upwards a reputation for themselves through hard work was obvious too much of a hassle and recycling one-time identities to become a head outset was their mode to go.

Still, even with that, this did not lead to any serious competition with two traits we pride ourselves on– a potent connected effort and a good amount of quality output on more just DRM-free games or simple Steam protections.

CODEX cracked a large diversity of protections like Steam (Stub+API+CEG), Arxan, XboxLive, UWP, Denuvo, Origin, Play, Bethesda.net, Battle.net and custom protections on games like Grim Dawn, Street Fighter V, WWE2k20, Croteam games, BigAnt games, Minecraft Dungeons, and many more.

Then now, years subsequently reaching our initial goal, nosotros experience that it is time to motion on. We thank anybody who accompanied and supported usa on our journeying.

Take a proficient time… Goodbye from CODEX!

CODEX Ends 8-Twelvemonth Run At The Top

Since they burst into the scene in 2014, CODEX has been at the forefront of cracking and removing game copy protections.

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They were able to consistently crevice even the strongest copy protections similar Denuvo, and release major game titles soon subsequently their launch.

That made them the bane of game developers and publishers, potentially costing them millions of dollars in acquirement.

On the other hand, CODEX gave less fortunate people access to games they mayhap would non be able to beget, and a DRM-free copy to gamers who already paid for a item game.

More than than a few hardware reviewers also relied on the latest CODEX-croaky games to run benchmarks.

Perhaps their greatest result was to convince at to the lowest degree some game developers to eschew paying for “stiff” copy protections, and offering DRM-free games through platforms like GOG.

Warhorse Studios, for example, released Kingdom Come: Deliverance on Steam, simply to have CODEX release a cracked copy
inside hours. Simply Warhorse chop-chop offered a DRM-free version on GOG.

In the end, Warhorse sold half a million copies of Kingdom Come up: Deliverance within 2 days, and a million copies past the end of the week. By its first anniversary, ii one thousand thousand copies were sold, fifty-fifty though a CODEX cracked copy existed on launch day.

Warhorse Studios managing director and co-founder, Daniel Vávra, even printed and put up a poster of the CODEX NFO of their cracked game.

Now that the CODEX crew has officially retired, new PC games cracking groups will inevitably come up to the fore, mayhap “taking over” their famous proper noun.

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But they will probable non exist able to come shut to their quality or prolificacy – CODEX released some vii,000 game titles in the past 8 years.

This is truly the terminate of an era in the scene.

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